Alessandro Piroddi

Bis 2016, Game Designer, Bad Monkee GmbH

Hamburg, Deutschland

Fähigkeiten und Kenntnisse

Game Design
UX Interaction Design
Storytelling
Browser Games
Mobile Games
Usability Engineering
Software Testing
Team Management
Kreativität
Texten
User Centric Design
User experience design
Online game
Quality Improvement / QA

Werdegang

Berufserfahrung von Alessandro Piroddi

  • Bis heute 11 Jahre, seit Juni 2013

    Game Designer

    UnPlayableGames

    I design and self publish tabletop roleplaying games.

  • 1 Jahr und 10 Monate, Feb. 2015 - Nov. 2016

    Game Designer

    Bad Monkee GmbH

    I was tasked with the design of new features for existing games, the redesign and improvement of existing features, and the design of whole new games. I was also consulted about the game design of side projects.

  • 1 Jahr und 10 Monate, Feb. 2015 - Nov. 2016

    QA Manager

    Bad Monkee GmbH

    I was tasked with coordinating the test activities between the Bad Monkee developer team and the Aeria Games test team. I also set up and performed test cycles for me and the other testers involved in our various projects.

  • 6 Monate, Juli 2014 - Dez. 2014

    Customer Service Agent

    Goodgame Studios

    Customer Satisfaction handling and problem solving.

Sprachen

  • Englisch

    Fließend

  • Spanisch

    Gut

  • Deutsch

    Grundlagen

  • Italienisch

    Muttersprache

Interessen

Tabletop Roleplaying Games player
Reading
Heavy metal music
Good Food

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