Andy Carvell

Partner / Gesellschafter, CEO and co-founder, Phiture GmbH

Berlin, Deutschland

Fähigkeiten und Kenntnisse

videogames
marketing
strategy
mobile
project management
program management
product management
consulting
sales engineering
writing
managing development teams
programming
game design
audio
mobile audio
streaming
cloud computing

Werdegang

Berufserfahrung von Andy Carvell

  • Bis heute 8 Jahre, seit Juni 2016

    CEO and co-founder

    Phiture GmbH

    At Phiture, we help apps grow. We provide a range of strategic consulting services and hands-on help to companies who want to build an active user base for their mobile products. We help global brands build a coherent growth strategy and become a mobile 1st business. Specialities include strategic consulting, coaching, organic + paid acquisition, user retention and monetization (inc. subscription revenue optimization), as well as analytics, data-science, creative and localization support in all markets.

  • Bis heute 12 Jahre und 4 Monate, seit Feb. 2012

    Mobile Growth Lead

    SoundCloud

    Defining and executing mobile strategy for the coolest social audio platform in existence.

  • 5 Monate, Okt. 2011 - Feb. 2012

    COO

    LikedBy

    Early-stage startup in the social recommendation sector, building next-generation product discovery services

  • 3 Monate, Juli 2011 - Sep. 2011

    Strategy Consultant / MBA Intern

    SponsorPay

    Researching end-user buyer behaviour and loyalty in a CPA advertising context, forming the basis for my MBA thesis.

  • 2 Jahre und 1 Monat, Mai 2007 - Mai 2009

    Technical Product Manager

    Metaflow Solutions

    Delivering products and services to mobile videogame publishers, mobile operators, content aggregators and CMS providers. Duties included on-boarding new clients, technical pre-sales / sales engineering, turning market requirements into product feature specifications, liason with internal development team and external contractors.

  • 1 Jahr und 11 Monate, Juni 2005 - Apr. 2007

    Deployment and Development Manager, EMEA (2007)

    Infospace Inc (IOMO Studio), UK

    Provided a single point of contact within the studio for the global sales team, streamlined processes and oversaw an increase of 400% in the number of mobile game builds deployed to market over two years Launched and managed the ‘i-pub’ i-mode content portal (a pub-themed games site) on O2 in the UK; sourced and approved all site content, managed promotions and site refresh and coordinated feature development and testing. Owned and consistently delivered on customer commitments and SLAs

  • 3 Jahre und 1 Monat, Juni 2002 - Juni 2005

    Senior Software Developer, Mobile Games

    IOMO Limited, UK

    IOMO was a mobile games developer and publisher founded in 2000 and sold to Infospace Inc in 2004. Clients included Nokia, Vodafone, Telefonica, EA Mobile, O2, Disney and Sony Pictures. Developed, tested and released 8 mobile game titles (including TV and movie licenses) from concept through to final release, delivering every game on time and budget, building the IOMO brand and growing market share Designed, prototyped and implemented mobile technologies including Bluetooth Viral Install.

  • 1 Jahr und 11 Monate, Nov. 1999 - Sep. 2001

    Software Engineer, Games

    Nokia Mobile Phones, UK

    Developed embedded games, including 'Space Impact' for early Nokia handsets. Wrote API references and technical design documents. Integrated software technologies including high-score-sending and downloadable-content into games, creating new up-sell opportunities.

Ausbildung von Andy Carvell

  • 1 Jahr und 1 Monat, Sep. 2010 - Sep. 2011

    Business Administration

    Warwick Business School

    Marketing Economics Entrepreneurship Operations Management Organisational Behaviour Strategy Finance Dissertation on end-user loyalty in performance advertising / virtual currency monetisation context, studying social gamers attitudes and buyer behaviour.

  • 3 Jahre und 1 Monat, Sep. 1996 - Sep. 1999

    Computer Science

    University of Leeds (UK)

    Developed a Playstation 3D videogame for final-year project.

Sprachen

  • Deutsch

    Grundlagen

  • Englisch

    Muttersprache

  • Spanisch

    Grundlagen

  • Französisch

    Grundlagen

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