Daniel Braga
Angestellt, Game Designer, Wooga GmbH
Recife, Brasilien
Werdegang
Berufserfahrung von Daniel Braga
4 Monate, Jan. 2016 - Apr. 2016
Lead Game Designer
Kokku Games
Responsibilities: Mobile and Casual Games development, Concept, Documentation, Core Loop Design, Game Balance and Level Design. Work mostly with Unreal Engine. Achievements: Deployed and applied a Design Methodology into Kokku's games development.
3 Jahre, März 2013 - Feb. 2016
Game Designer
Manifesto Game Studio
Mobile and Casual Games development, Concept, Documentation, Core Loop Design, Game Balance and Level Design. Games for Toys, Games for Kids and Games for Brands.
4 Monate, Feb. 2014 - Mai 2014
Lead UX Designer
Doctor Fun: Health 2.0
Game Plataform development, Game Concept, Design Processes, Documentation, Core Loop Design, Game Design, Monetization.
2 Jahre und 10 Monate, Juli 2010 - Apr. 2013
Lead Game Designer
Guave Games
Game concepting, Storyboarding, creation of Game Mechanics and marketing Strategy
3 Jahre und 2 Monate, März 2010 - Apr. 2013
Game Designer
Jynx Playware
Game Concepts, Documentation, Game Balance and Level Design for Advertising, Education and Game Based Training
Ausbildung von Daniel Braga
4 Jahre und 9 Monate, Jan. 2009 - Sep. 2013
Design
Universidade Federal de Pernambuco
Game Design, UX Design, User Oriented Design, Design Methodology, Design for Kids, Persona, Design Thinking
2 Jahre und 8 Monate, Feb. 2008 - Sep. 2010
Game Production
School of Arts Games and Animation
Adobe CS pack, Games Production, Maya, Website Development, Game Prototyping, Game Business
4 Jahre und 7 Monate, Jan. 2006 - Juli 2010
Biology
Universidade Federal Rural de Pernambuco
Reptilia Studies, Botanics and Economical Botanics
Sprachen
Portugiesisch
Muttersprache
Englisch
Fließend
Japanisch
Grundlagen
Spanisch
Gut
Deutsch
Grundlagen