Florian Koch
Angestellt, Technical Expert Reality Capture, DB Systel GmbH, Frankfurt am Main
Hamburg, Deutschland
Über mich
Der Bereich AR / VR / XR und das Entwickeln plattformübergreifender Anwendungen mit Unity3D ist meine Passion. I am a solution-oriented Software Engineer, Digital Content Creator and Unity3D Generalist specialized in Spatial Computing - always excited about new project ideas, collaboration and inspiration.
Werdegang
Berufserfahrung von Florian Koch
Bis heute 5 Monate, seit Jan. 2024
Technical Expert Reality Capture
DB Systel GmbH, Frankfurt am Main
AR / VR Developer
As Senior XR Software Developer at Spacific, I was responsible for developing our digital solutions, especially Mixed Reality Applications for Hololens 2, iOS and Android, which enhanced the work performance and productivity of our clients.
6 Jahre und 6 Monate, Aug. 2014 - Jan. 2021
XR Engineer, DIgital Content Creator, Consultant
arvreal.de
As a Freelance Creative Technologist and Consultant at arvreal, I love to lead innovation weeks and develop lighthouse projects to solve hard problems for my clients in the easiest, fastest and overall most efficient way. - Software Development focussed on XR - 3D Design, Photogrammetry & 360 Capturing - Consulting & Innovation Workshops
- Mobile Development with Unity3D for clients like Bastei Lübbe & Blue Ocean Entertainment - Implementation of multimedia assets in close cooperation with the design team - Issue tracking and documentation with Redmine, Version Control with Git
During my time as a trainee at Animation Arts I supported the team in exploring the opportunities of developing new games and porting the award-winning adventure series Geheimakte / Secret Files from PC to mobile devices with the Unity3D engine. For my following bachelor thesis I focused on performance analysis and developed my own Profiler plugin to optimize one of those ported game scenes in Unity3D.
Ausbildung von Florian Koch
1 Jahr und 5 Monate, März 2015 - Juli 2016
Zeitabhängige Medien / Games
Hochschule für Angewandte Wissenschaften Hamburg
Game Development
3 Jahre und 10 Monate, Okt. 2009 - Juli 2013
Medientechnik
HTWK Leipzig
Sprachen
Deutsch
Muttersprache
Englisch
Fließend
Französisch
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