Martin Kulig
Selbstständig, Camera Technical Director, Weta Digital
Köln, Deutschland
Werdegang
Berufserfahrung von Martin Kulig
Bis heute 13 Jahre und 6 Monate, seit Jan. 2011
Camera Technical Director
Weta Digital
Bis heute 16 Jahre und 4 Monate, seit März 2008
Selbstständig
3d Freelancer
3d Animation | Compositing | Matchmoving
7 Monate, Juni 2010 - Dez. 2010
Technical Director - Matchmove Lead
Pixomondo Beijing
Feature film: Suckerpunch & other feature film projects. Team leading, pipeline development, animation, matchmoving, all kinds of 3d tasks.
7 Monate, Dez. 2009 - Juni 2010
Matchmove Artist, Stereo Nuke Compositor
Trixter Film GmbH
Feature Film: Lilly the Witch 2 (Hexe Lilli 2 - Die Reise nach Mandolan), Hybrid, 3d Stereo tests for several feature films. Matchmoving, layout modeling, nuke stereo compositing.
3 Monate, Okt. 2009 - Dez. 2009
Matchmove Artist
ARRI Film & TV Services GmbH
Feature Film: Jerry Cotton, Vincent will meer, Bushido - Zeiten ändern Dich. Matchmoving, 3d scene preperation with matching camera and objects.
1 Monat, Nov. 2009 - Nov. 2009
Matchmove Supervisor
Imagine virtual services
Image Film: Deutsche Bank - Living Office. On Set matchmove supervision.
1 Monat, Sep. 2009 - Sep. 2009
Compositing / VFX Artist
Backyard Pilots
Trade Show: Volkswagen IAA 2009 Compositing, Motion Graphics, Audio controlled grid-based fluid 3D particles with After Effects, Trapcode Form, Trapcode Sound Keys
9 Monate, Sep. 2008 - Mai 2009
Matchmove Artist
Pixomondo
Feature Film: 2012, Ninja Assassin. TV Film: Vulkan, Crashpoint - 90 Minuten bis zum Absturz, Lasko - Die Faust Gottes. Matchmoving, 3d scene preperation with matching camera and objects, rotoanimation, test compositing, breath smoke effects. Imagefilm: Porsche Boxster Inner Values. Commercial: Toyota Vellfire, Dr. Oetker - Supercook Denmark, Zurich PGA Golf Tour, Bonzos Hundeleben. Modeling, texturing, shading, lighting, rendering.
1 Monat, Aug. 2008 - Aug. 2008
3d Character Animator
Calliographix
Character Animation: Panasonic Lumix. Modeling, animation, texturing, shading, rendering, layout editing.
1 Monat, Juli 2008 - Juli 2008
3d Artist, generalist
Büro Schwingkopf
Print: Rheinwerk Image Brochüre. CAD model preperation/cleaning, camera matching for still photos, shading, lighting, rendering for print, compositing
1 Monat, Juli 2008 - Juli 2008
3d Artist, Generalist
move:on
Music video: Nisha Kataria - Hero. Modeling, animation, camera matching, matchmoving, mel scripting, texturing, shading, rendering
1 Monat, Juli 2008 - Juli 2008
3d Artist, Generalist
strawberry fields
TV Show Concept: Du gegen Deutschland. Modeling, texturing, shading, photo shooting.
4 Jahre und 8 Monate, Juni 2003 - Jan. 2008
Digital Artist, Visual FX, Mediengestalter Bild und Ton
MMC - Magic Media Company TV Produktionsgesellschaft mbH
3D Senior-Artist / Maya, 3ds Max, MEL - scripting, Color Grading, Modelling in Pixologic Z-Brush. Compositing in Fusion, Combustion and After Effects. 3d Realtime application development and coding (games, visualizations) in Quest 3d. Operator of the Ultimate Hardware Keyer 10 for TV-productions. SG-Operator for (Live) TV-productions. MMC-Videoserver development and coding. Non-lineares Editing with Leitch VelocityQ, Incite Editor and Adobe Premiere.
1 Jahr und 10 Monate, Dez. 2000 - Sep. 2002
digital artist
plan_b media ag
3d graphics, character rigging / animation, modelling, mel scripting and compositing for image films and 3d realtime productions with Maya, 3ds Max, Pulse 3d, Combustion, Premiere, Photoshop...
2 Jahre und 6 Monate, Apr. 1998 - Sep. 2000
Digital Artist, Generalist
Headcrash GmbH
3d graphics, visual effects, matchmoving and compositing for image films, commerical, tv-productions... with 3ds Max, Maya, 3d Equalizer, Fusion, Photoshop...
6 Monate, Okt. 1997 - März 1998
digital artist
Bitlab
PC Game: John Sinclair - evil attacks. Modeling, animation, shading, lighting, texturing, rendering, scripting and video editing with 3d Studio Max 1.2, Adobe Photoshop 4.0, NxN Designer and Ulead Media Studio.
7 Monate, März 1997 - Sep. 1997
digital artist
Motion Unlimited | Creative Motion
3d Graphics and animation with Lightwave 3d 4 and Softimage 3d 3.51
1996 - 1997
digital artist
Hot Doc
3d graphics with Lightwave 3d, 2d graphic design with Photoshop and Freehand.
Ausbildung von Martin Kulig
1 Jahr und 11 Monate, Aug. 2003 - Juni 2005
Mediengestalter Bild und Ton
GSO Köln
Postproduktion, VFX
Sprachen
Deutsch
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Englisch
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MEL
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