Matteo Mazzero
Inhaber, Industrial Design Director / Co-Founder, M87LAB
Zurigo, Schweiz
Über mich
I'm a Designer with international history of working in design and architecture firms for more than 12 years. I'm skilled in architectural design, facades design, interior design, retail & fashion store design, transportation design, interactive product design and digital art. I'm strong in Design Concept, Sketches, 3D modelling, digital visualization, art/design direction and project development strategy. I'm Interested in aviation, nautical, rails, motorcycles, automotive, aerospace, AI and robotics industries. I was Nominated Innovator of the Year winning IOT/WT Innovation World Cup® 2017/18. I won international awards such as Red Dot Design, German Design, IF Design, World Changing Ideas, Interior Design Best of the Year and Platinum Winner of the Muse Design Awards in 2021.
Werdegang
Berufserfahrung von Matteo Mazzero
Bis heute 2 Jahre und 10 Monate, seit Aug. 2021
Industrial Design Director / Co-Founder
M87LAB
M87LAB is an Experimental Architecture and Design Lab. Architectural Design, Facades Design, Generative Design and Digital Art.
11 Monate, Aug. 2020 - Juni 2021
Senior Designer
BYB Vision
Concept facade design, store/retail design and interior design projects. Winner of the MUSE Design Award 2021 with K11 Wuhan Music Window Design.
1 Jahr und 2 Monate, Feb. 2019 - März 2020
Senior Designer
PURE agency
Lead Designer and responsible of design concept, 3D modeling, production drawings and managing production till realization of: LOS ANGELES “City of Angeles Exhibition” (Shanghai), NET-A-PORTER@Jin- gart (Beijing), PUMA® X Manchester City launch and fun events (Shanghai), DREW HOUSE@YO’HOOD 2019 (Shanghai), NORWAY-ASIA BUSINESS SUMMIT (W Hotel-Shangahi), DANIEL ARSHAM STUDIO + AAPortfolio + Disney, INNERSECT 2019 (Shanghai).
9 Monate, Juni 2018 - Feb. 2019
Senior Designer
HLD Events
Lead designer of event planning for Stanford University, KARMA Automotive, Brembo: Responsible of Concept, 2D drawings, 3D modelling and renderings, supervising and organizing the production and realization.
1 Jahr, Juni 2017 - Mai 2018
Sr. UI/UX Designer
Iotech Swiss
Roles: Head designer of COLIBRI project, the the first plug&play AI low cost solution for real-time analysis and prediction of flight critical states for pilots of light aircrafts, gliders and paragliders. Competition: Winner of the “IOT/WT Innovation World Cup 2017/18”, Barcelona, together with Daniele Sammartino.
2 Jahre und 6 Monate, Apr. 2014 - Sep. 2016
Industrial Designer
Andreas Vogler Studio
Roles: Sketching, drawing, modelling 3D, renderings, animation, technical documentation 2D, model making, schemes, conceptual creative thinking, project management and supervising Interns. Design and Prototyping of: Aeroliner 3000 Train: full design concept for first double decker train for the British Railways, exposed on INNOTRANS Berlin 2016 (LPH2-8) in collaboration with DLR (German Aerospace Centre).
1 Jahr, Apr. 2013 - März 2014
Industrial Designer
Architecture and Vision
Position: Industrial Designer. Roles: Patent drawing, sketching, 3D modeling, renderings, animation, technical documen- tation 2D, model making, schemes, conceptual creative thinking and project management. Medichal Design Competition: “Operating Room of the Future (ORF)”: Institute for Advanced Robotic Surgery (IARS) in Chicago, USA.
11 Monate, Mai 2012 - März 2013
Design Assistant
Jonathan Collection Foundation
Position: Consultant and Assistent. Roles: 2D drawing, 3D modeling, renderings, technical documentation and support- ing during the construction phase. Realization Project: Full replica constarction of the Aircraft: “Caproni CA.30”, IT.
6 Monate, Okt. 2009 - März 2010
Designer
Produzione Privata - Michele De Lucchi
Roles: Conceptual creative thinking, coordinating and project management. Product design: Discoverd a sustainable ecological packaging design using “Palm Pack Fiber” applied it to the packaging operations of the company ́s products.
3 Monate, Sep. 2008 - Nov. 2008
Product Designer
LucciOrlandini Design
Roles: Sketching, drawing, 3D modeling, renderings and model making. Projects: Design and development of Seats and Chairs, e.g.: A5cento 540, Horm Rat, Palio, Congress, Garden, HL3.
Ausbildung von Matteo Mazzero
5 Jahre und 8 Monate, Sep. 2006 - Apr. 2012
Master in Design
Università IUAV di Venezia
Design Mobility - Aviation
Sprachen
Italienisch
Muttersprache
Deutsch
Gut
Englisch
Fließend
Spanisch
Grundlagen
Französisch
Grundlagen
Chinesisch
Grundlagen