Ricarda Schlomach
Selbstständig, Lead Artist, Radbug
Barcelona, Spanien
Werdegang
Berufserfahrung von Ricarda Schlomach
Bis heute 3 Jahre und 2 Monate, seit Apr. 2021
Lead Artist
Radbug
As an Art Lead I focus on supervising a group of game artists for Dracoo Master, a deck-building mobile game based on blockchain technologies. Tasks include: handling art process and articulate the game vision to the team, task and timeline definition, feedback rounds, review and approve representation of game concept (character design, visual development, concept art, item and prop design, background art, UI, storyboard), art pipeline supervision
4 Jahre und 3 Monate, Juni 2017 - Aug. 2021
Senior 2D Game Artist & Lead Artist
Mybo
As artist manager & game artist I focus on leading a small group of 2d game artists for casual games on mobile, e.g. Ohana Island and Angry Birds Blast. Tasks include: handling art process and articulate the game vision to the team, task and timeline definition, feedback rounds, review and approve representation of game concept, character design, visual development, concept art, item and prop design, background art, UI, storyboard, art pipeline supervision
2d Game Art für Mobile Games im casual style. Aufgaben sind u.a.: Character Design, Visual Development, Concept Art, Storyboard, Item & Prop Design, Background Art, User Interface
2 Jahre und 6 Monate, Feb. 2012 - Juli 2014
2D Game Artist
Crowdpark Entertainment GmbH
2D Game Art (traditionell und digital): Character / Background / Item & Interface Design for Facebook Games: Golden Empire Casino, Pet Vegas, Ante Up, 90live, Bet Tycoon
3 Monate, Okt. 2011 - Dez. 2011
2D Artist
Stenarts Ltd.
Spezialisierung in den Bereichen: Concepting, Illustration, Character Art; Vermittlung von Basiswissen in den Bereichen: Layouting, Typesetting, Clean Up, Touch Up, Animation, Set Design für Casual Games & Comic
2 Jahre, Okt. 2009 - Sep. 2011
Game Artist
Games Academy GmbH
Studiengang: Game Art & Animation mit 4 Projekten: Bee Tough! (Invaders Adaption, Lead & Concept Artist), RDS90 (Prototyping Phase, 2D Artist für Avatar Editor, www.rds90.de), Starcraft 2 Mod "Temple Fight" (= Warcraft 3 Map "Castlefight", Concept Artist), Nocturne (2,5D Sidescroller, Art Lead & Concept Artist, Style Guide, www.krebs-christian.com/nocturne.html)
1 Jahr, Sep. 2008 - Aug. 2009
Graphic Designer
whoch3 | media & marketing
Berufsvorbereitendes Praktikum mit Vermittlung von Basiswissen in den Bereichen Grafik Design & Gestaltung, Fotografie, Werbung, Printmedien & Textilindustrie
Ausbildung von Ricarda Schlomach
2 Jahre, Okt. 2009 - Sep. 2011
Game Art & Animation
Games Academy GmbH
Sprachen
Deutsch
Muttersprache
Englisch
Muttersprache
Spanisch
Grundlagen