Sascha Elias
Angestellt, Outsourcing Specialist, GVL - Gesellschaft zur Verwertung von Leistungsschutzrechten mbH
Berlin, Deutschland
Werdegang
Berufserfahrung von Sascha Elias
Bis heute 2 Monate, seit Mai 2024
Outsourcing Specialist
GVL - Gesellschaft zur Verwertung von Leistungsschutzrechten mbH
9 Monate, Sep. 2023 - Mai 2024
Leiter Qualitätsmanagement/ Geschäftsprozessmanagement
GVL - Gesellschaft zur Verwertung von Leistungsschutzrechten mbH
Interims Vertretung
4 Jahre, Sep. 2019 - Aug. 2023
IT Projektleiter
GVL - Gesellschaft zur Verwertung von Leistungsschutzrechten mbH
11 Monate, Okt. 2018 - Aug. 2019
Sabbatical
none
- Year off for personal growth - Developed a better understanding of my professional self through coaching - Invested in skills by completing major project & product management certificates: • Scrum Master • Scrum Product Owner • Scrum Foundation • Prince2 Practitioner • Prince2 Foundation • ITIL Foundation
3 Jahre und 7 Monate, März 2015 - Sep. 2018
Senior Product Manager
DCMN GmbH
- Built development team from scratch and established agile software development culture in marketing agency - Developed TV analytics solution “DC Analytics” from ground up - Developed algorithm for measuring impact of TV advertising on web traffic - Successfully released “DC Analytics” - Established new processes and tools to support the company’s growth
2006 - 2015
Lecturer
freelance
Lectures on project- and product management, esp. in agile software development, and its best practices -> Medien Design Hochschule Berlin, Institut für Digitale Medientechnologie Erfurt and Gesellschaft für Informatik e.V. Cottbus, and others
1 Jahr und 2 Monate, Mai 2013 - Juni 2014
Head of Game Design & Projektmanagement
Promotion Software GmbH- Headed game design team of five people - Delivered design concepts in time and to full clients satisfaction for about 10 projects - Successfully project managed and designed E-learning solution for Daimler AG, end-to-end - Established QA team within the company - Firefighted for several projects in need
5 Monate, Apr. 2012 - Aug. 2012
Produkt Manager
Infernum Productions AG
- Successfully launched online browser free-to-play game “Brick Force” - Established agile workflows and tools in start-up environment - Established tools and KPIs to measure games’ market success - Coordinated marketing, public relations and social media launch
1 Jahr und 7 Monate, Juni 2010 - Dez. 2011
Producer
BIGPOINT
- Headed international game developer team of 15 people - Integrated former external team, including alignment to company culture and workflows - Took over as product manager for 3 existing legacy online browser games and increased their revenue
4 Jahre und 5 Monate, 2006 - Mai 2010
Executive Producer
RADON LABS
- Responsible for all projects with budgets up to € 500k - Lead, coached and mentored a team of junior project managers; - Oversaw development of 5 projects - Managed development of 9 profitable work-for-hire projects from end-to-end, often in parallel - Developed game design concepts for 4 developed games - Oversaw story telling for RPG game for PC “Drakensang”
2006 - 2010
Dozent
Games Academy
Lectures on project- and product management, esp. in agile software development, and its best practices
2005 - 2008
Journalist/Kolumnist
Game Face /Suct Publishing
Ausbildung von Sascha Elias
1998 - 2005
Publizistik- und Kommunikationswissenschaften
FU Berlin
Medienökonomie
Sprachen
Deutsch
Muttersprache
Englisch
Fließend
Japanisch
Grundlagen
Französisch
Grundlagen
Russisch
Grundlagen