Sascha Elias

Angestellt, Outsourcing Specialist, GVL - Gesellschaft zur Verwertung von Leistungsschutzrechten mbH

Berlin, Deutschland

Fähigkeiten und Kenntnisse

Product Management
Analysis
Erfahrung in Projekt- und Produktmanagement
Agile Methods
Scrum
KANBAN
Projektplanung
Project Management
Konzeption
Stakeholdermanagement
Business Development
Market Research
Risikomanagement
Teamfähigkeit
Teamleitung
E-Commerce
E-Learning
Innovationsmanagement
Prince2
Game & Monetarisierungs Design
Coaching
Softwareentwicklung
IT-Projektmanagement
Informationstechnologie
Business Process Management
Quality Management
Outsourcing Solutions
IT Outsourcing

Werdegang

Berufserfahrung von Sascha Elias

  • Bis heute 2 Monate, seit Mai 2024

    Outsourcing Specialist

    GVL - Gesellschaft zur Verwertung von Leistungsschutzrechten mbH

  • 9 Monate, Sep. 2023 - Mai 2024

    Leiter Qualitätsmanagement/ Geschäftsprozessmanagement

    GVL - Gesellschaft zur Verwertung von Leistungsschutzrechten mbH

    Interims Vertretung

  • 4 Jahre, Sep. 2019 - Aug. 2023

    IT Projektleiter

    GVL - Gesellschaft zur Verwertung von Leistungsschutzrechten mbH

  • 11 Monate, Okt. 2018 - Aug. 2019

    Sabbatical

    none

    - Year off for personal growth - Developed a better understanding of my professional self through coaching - Invested in skills by completing major project & product management certificates: • Scrum Master • Scrum Product Owner • Scrum Foundation • Prince2 Practitioner • Prince2 Foundation • ITIL Foundation

  • 3 Jahre und 7 Monate, März 2015 - Sep. 2018

    Senior Product Manager

    DCMN GmbH

    - Built development team from scratch and established agile software development culture in marketing agency - Developed TV analytics solution “DC Analytics” from ground up - Developed algorithm for measuring impact of TV advertising on web traffic - Successfully released “DC Analytics” - Established new processes and tools to support the company’s growth

  • 2006 - 2015

    Lecturer

    freelance

    Lectures on project- and product management, esp. in agile software development, and its best practices -> Medien Design Hochschule Berlin, Institut für Digitale Medientechnologie Erfurt and Gesellschaft für Informatik e.V. Cottbus, and others

  • 1 Jahr und 2 Monate, Mai 2013 - Juni 2014

    Head of Game Design & Projektmanagement

    Promotion Software GmbH

    - Headed game design team of five people - Delivered design concepts in time and to full clients satisfaction for about 10 projects - Successfully project managed and designed E-learning solution for Daimler AG, end-to-end - Established QA team within the company - Firefighted for several projects in need

  • 5 Monate, Apr. 2012 - Aug. 2012

    Produkt Manager

    Infernum Productions AG

    - Successfully launched online browser free-to-play game “Brick Force” - Established agile workflows and tools in start-up environment - Established tools and KPIs to measure games’ market success - Coordinated marketing, public relations and social media launch

  • 1 Jahr und 7 Monate, Juni 2010 - Dez. 2011

    Producer

    BIGPOINT

    - Headed international game developer team of 15 people - Integrated former external team, including alignment to company culture and workflows - Took over as product manager for 3 existing legacy online browser games and increased their revenue

  • 4 Jahre und 5 Monate, 2006 - Mai 2010

    Executive Producer

    RADON LABS

    - Responsible for all projects with budgets up to € 500k - Lead, coached and mentored a team of junior project managers; - Oversaw development of 5 projects - Managed development of 9 profitable work-for-hire projects from end-to-end, often in parallel - Developed game design concepts for 4 developed games - Oversaw story telling for RPG game for PC “Drakensang”

  • 2006 - 2010

    Dozent

    Games Academy

    Lectures on project- and product management, esp. in agile software development, and its best practices

  • 2005 - 2008

    Journalist/Kolumnist

    Game Face /Suct Publishing

Ausbildung von Sascha Elias

  • 1998 - 2005

    Publizistik- und Kommunikationswissenschaften

    FU Berlin

    Medienökonomie

Sprachen

  • Deutsch

    Muttersprache

  • Englisch

    Fließend

  • Japanisch

    Grundlagen

  • Französisch

    Grundlagen

  • Russisch

    Grundlagen

Interessen

Japan
Philosophie
Medien und Kommunikation
Produktmanagement
innovation
Popkultur der 60er und 70er Jahre

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