Sergey Pronin

Angestellt, Senior Product Owner, Schüttflix GmbH

Köln, Deutschland

Fähigkeiten und Kenntnisse

Game Design
Online Games
Monetization
Storytelling
Scrum
Knowledge Management
XML
Creative Writing
Creative Direction
Performing Arts
Product
Communication
Jira
Team Management
Confluence
System Design
Agile Development
Product Development

Werdegang

Berufserfahrung von Sergey Pronin

  • Bis heute 2 Jahre und 3 Monate, seit März 2022

    Senior Product Owner

    Schüttflix GmbH

    Formerly GEDANKENtanken (until May 2020) - We coach people to live a happy, successful and fulfilled life by supporting their personal development. Check out Greator.com

  • 2 Jahre, März 2020 - Feb. 2022

    Expert Product owner

    Greator GmbH
  • 2 Jahre und 9 Monate, Juli 2017 - März 2020

    Head of Design

    Yager Development GmbH
  • 6 Monate, Feb. 2017 - Juli 2017

    Senior Game Designer

    Yager Development GmbH
  • 3 Jahre und 5 Monate, Sep. 2013 - Jan. 2017

    Senior Game Designer

    Bigpoint GmbH, Hamburg

  • 9 Monate, Dez. 2012 - Aug. 2013

    Lead Game Designer

    Digital Worlds

    Creative lead and team management, inter-department communication and collaboration, monetization and public relations, qa management and live project operation and support, scrum master, kan-ban management.

  • 4 Jahre und 2 Monate, Okt. 2008 - Nov. 2012

    Game Designer

    Digital worlds

    Редактировать описание должностиMy main responsibilities include: narrative design, quests and dialogue systems design. I wsas also responsible for formal acceptance of art assets and level design, collaboration with community management. In addition I generally was overseeing game content production.

  • 1 Jahr und 2 Monate, Aug. 2007 - Sep. 2008

    Creative Director/Lead Writer

    Stork

    I began to work in the company as a quest writer, then created and managed a team of outsource writers for the "Dozory" project. On the next project, "Chernovik Online" I was responsible for narrative design, and also created a team of outsource writers for quest writing.

  • 2 Jahre und 5 Monate, Apr. 2005 - Aug. 2007

    Knowledge Specialist

    MESI

    Редактировать описание должностиI was a member of the team that performed a series of researches in knowledge management and also created one of the first knowledge management systems in an educational establishment in Russia.

Ausbildung von Sergey Pronin

  • 1 Jahr und 6 Monate, Sep. 2010 - Feb. 2012

    Game Design

    University of Central Lancashire

    My dissertation project included a complex research of narrative delivering tools in modern MMORPGs. Based on the results, I have formulated key guidances for narrative implementation, so that it would enhance the overall gaming experience and carefully blend with gameplay features

  • 4 Jahre und 11 Monate, Sep. 2000 - Juli 2005

    Weltwirtschaft

    Moscow State University of Economics, Statistics, and Informatics

Sprachen

  • Englisch

    Fließend

  • Russisch

    Muttersprache

  • Deutsch

    Gut

  • Französisch

    Grundlagen

Interessen

Theater
Brettspiele
Oper
Geschichte

21 Mio. XING Mitglieder, von A bis Z