Vlad Lomnasan
Angestellt, 3D Artist / Technical Artist, MOVR
Köln, Deutschland
Werdegang
Berufserfahrung von Vlad Lomnasan
Bis heute 9 Jahre und 8 Monate, seit Okt. 2014
3D Artist / Technical Artist
MOVR
Very good workflow experience in producing high quality low polygonal or high definition polygonal 3D Models using 3D studio Max, texturing them using Adobe tools. As technical artist I was in charge of designing the layout (Level Design) of various Virtual Reality scenes using Unreal Engine 4 tools. Apart for my art related tasks, I've gained also extensive experience in programming interactive Virtual Reality applications using Unreal Engine 4 Blueprint visual scripting system.
1 Jahr und 9 Monate, Nov. 2009 - Juli 2011
Vide Games Level Designer
FUN Labs - Computer Games Development
As Level Designer I have experience in working with in-house tools similar to 3D studio Max and Unreal Development Kit toolset. I was also responsible with creating or adapting game design features and writing game flow scripts with narrative dialog, actions, events, animations and cut-scenes according to the main game design document, collaborating with the Lead Game Designer and Project Manager on this.
Ausbildung von Vlad Lomnasan
Bis heute 9 Jahre und 9 Monate, seit Sep. 2014
Game Development and Research
Fachhochschule Köln
Design and Development of Digital Games.
3 Jahre und 10 Monate, Sep. 2004 - Juni 2008
Photography Cinematography Media
Bucharest National University of Film and Drama
Techniques and Theory in Cinematography, Television and Digital Media.
Sprachen
Englisch
Fließend
Rumänisch
Muttersprache
Deutsch
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