
Technical Artist (f/m/d)
Technical Artist (f/m/d)
Ubisoft Blue Byte GmbH
Computerspiele
- Düsseldorf
- Vollzeit
- 34.000 € – 44.000 € (von XING geschätzt)
Technical Artist (f/m/d)
Über diesen Job
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Technical Artist (f/m/d)
-
- Full-time
- Contract: Fixed Term
- Flexible Working Organization: Hybrid
Company Description
Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Ubisoft Düsseldorf is home to nearly 500 people, making up several teams dedicated to deliver AAA excellence and innovation across a wide portfolio of games and technologies.
Job Description
As our new Technical Artist (f/m/d) at Ubisoft Düsseldorf, you will play a key role in developing a future-proof pipeline - Ensuring the seamless integration of art assets into the game engine, connecting the visual component to feature functionality and maintaining optimal performance and visual fidelity. You will work closely with both the art and programming teams to address technical challenges, optimize workflows, and contribute to the creation of high-quality game content. Your responsibilities will also include improving pipeline processes, and providing technical solutions to maintain art quality throughout development.
What you will do:
- Provide daily support to the Art and Tech teams.
- Integrate and optimize art assets into the game engine while ensuring quality, performance standards, and budget constraints.
- Improve and streamline art production workflows and asset pipelines.
- Provide technical support and troubleshooting for complex art issues.
- Enable team members to complete tasks efficiently and consistently.
- Develop tools and scripts for Maya, MotionBuilder, 3ds Max, Photoshop, Substance Designer, and other 3D/2D software, as well as in-house tools.
- Create and maintain comprehensive documentation for technical art features and tools to support team-wide understanding and usage.
Qualifications
What you bring:
- 2-5 years of experience in a technical art role, with a proven track record in game development or related industries.
- Proficiency with 3D art tools such as 3ds Max or Maya.
- Experience with game engines like Unreal Engine
- Familiarity with parametric creation and maintenance of node-based graphs.
- Strong understanding of performance optimization techniques, asset management, and debugging in the context of art production and budget restrictions.
- Excellent analytical skills, with the ability to resolve complex technical challenges efficiently and effectively.
- Fluency in English, both written and verbal.
What to send our way:
- Your CV, highlighting your education, experience and skills.
- A cover letter including your earliest starting date, expected salary and why you would like to join us.
Portfolio:
It is required that you submit a portfolio of your work with your application. You may do so by providing a link to an online portfolio (preferred), or attaching documents to your resume. All portfolios must contain a detailed shot breakdown of the work. It must be very clear what you, the applicant, are responsible for in your reel, portfolio, screenshots etc.
The portfolio should contain the following:
- Scripts or application examples, code samples.
- Examples of rigs, visual effects, animation, procedural visualization.
Additional Information
What we offer:
- Relocation support: We offer financial support in form of a cash allowance and assistance with accommodation search and settle-in support via our relocation partner, for international candidates we offer visa assistance
- Ubisoft Blue Byte Academy: We offer multiple opportunities for you to discover your full potential and develop yourself in various areas. Guest speakers from the industry, workshops, and access to our training and development platform as well as to our in-house library
- Discounted and free games: Discount on employee game orders & free Ubisoft games on Ubisoft Connect
- Hybrid work model: We are committed to promoting a flexible working policy, as we value in-person interaction and collaboration. Our hybrid work model includes working from the Düsseldorf studio and working from home within Germany
- Monthly Mobility Budget: 80€ per month that can be used on bicycle lease, parking spot rental or public transportation ticket
- Up to 350€ childcare support per child per month
- Company Pension Scheme: We offer an attractive company pension scheme
- Gym subsidy: We contribute 50% (up to a maximum amount of 25€) towards the monthly cost of a gym membership of your choice
- 26 days paid vacation per year
- Corporate Benefits web portal: Employee discount program for affiliated retailers, shops, and service providers
Ubisoft offers the same job opportunities to all, without any distinction of gender, ethnicity, religion, sexual orientation, social status, disability, or age. Ubisoft ensures the development of an inclusive work environment which mirrors the diversity of our players’ community.
For further information, please check https://duesseldorf.ubisoft.com/en/.
Gehaltsprognose
Bewertung von Mitarbeitenden
Gesamtbewertung
Basierend auf 75 BewertungenVorteile für Mitarbeitende
Unternehmenskultur
Ubisoft Blue Byte GmbH
Branchen-Durchschnitt
Unternehmenskultur
75 Mitarbeitende haben abgestimmt: Sie bewerten die Unternehmenskultur bei Ubisoft Blue Byte GmbH als modern. Dies stimmt in etwa mit dem Branchen-Durchschnitt überein.