
Prof. Andreas Pollok
Suchst Du einen anderen Andreas Pollok?
Fähigkeiten und Kenntnisse
Werdegang
Berufserfahrung von Andreas Pollok
- Bis heute 6 Jahre und 7 Monate, seit Okt. 2018
Professor for Digital Communication Design
Hochschule für Gestaltung Schwäbisch Gmünd
- 1 Jahr und 11 Monate, Nov. 2016 - Sep. 2018
Principal Visual UX Designer
Logitech
- 1 Jahr, Nov. 2015 - Okt. 2016
Senior Interaction Designer
EPFL+ECAL Lab
As Senior Interaction Designer my mission is to imagine innovative experiences for emerging technologies and to explore the potential of emerging technologies through design. I lead design teams on various research projects, coordinate researchers and engineers, and supervise the MAS students. The EPFL+ECAL Lab fosters innovation at the crossroads between technology, design and architecture.
- 1 Jahr und 4 Monate, Juli 2014 - Okt. 2015
Senior Designer
Skype
Generate original design concepts and develop Skype's Design Language into a tangible user experience. I focussed on design innovation, working alongside Interaction, Motion and Visual Designers to implement Skype's Personality and Brand across it's multiple platforms and future products. I was responsible for designing UX concepts and interaction patterns, creating interactive prototypes as well as developing design tools that improve the transition between design and code.
- 1 Jahr, Juli 2013 - Juni 2014
Interaction Designer
Skype
Prototyping UI transitions and improving the workflow between designers and developers. Specifically, I am developing an internal tool to specify motion in Skype's user interface that enables animators to easily export animations from After Effects to all platforms (iOS, Windows Phone, Mac Desktop, Windows Desktop, XBOX). Also, I have designed and implemented a JavaScript framework for prototyping animations in Skype's user interface on mobile devices.
- 1 Jahr und 9 Monate, Okt. 2010 - Juni 2012
Teacher
Kunstuniversität Linz
Teaching generative graphics with Processing and motion design with After Effects.
- 4 Jahre und 9 Monate, Okt. 2007 - Juni 2012
Creative Director, Partner
Strukt GmbH
Directing and designing interactive installations, user interfaces and motion content. As a co-founder of Strukt I was also responsible for client akquisition, project management, budgeting and strategical planning. Clients included Adidas, Audi, Austrian Tourist Office, Bertelsmann, Bosch und Siemens Hausgeräte, Caterpillar, Deutsche Telekom, Easybank, EnBW, E.ON, Vienna International Airport, IAA International Motor Show, KUKA Robots, Levi’s, Mercedes-Benz, Nike, OMV, RWE, Der Standard, Vienna Tourism.
- 7 Jahre und 10 Monate, Sep. 2004 - Juni 2012
Teacher
FH Salzburg - Salzburg University of Applied Sciences
Teaching generative design methods with Processing, 3D motion graphics, 3D visualisation and game development.
- 1 Jahr und 3 Monate, Aug. 2005 - Okt. 2006
Graphic Designer, Motion Designer
Sony DVD Center Europe
Designing and producing animated content for feature film intros for the DVD, UMD and BluRay releases for the Sony DVD Center Europe. Film titles included Seven, Sin City, Kill Bill, Blade 2, Blade Trinity, Final Destination 2, Hostage, Red Bull Sports Compilation, FIA World Rally Championship. Clients included EIV, KTM, Red Bull Media House, Sony Pictures Home Entertainment, Studio Canal, TF1, Universal Pictures.
- 4 Monate, Juni 2003 - Sep. 2003
Grafik Designer, Motion Designer
Instant Design GmbH
Planning, execution and production for several graphic design and motion design projects. Clients included Red Bull, Virgil Widrich, MC Marketing, Bank Austria Megacard.
- 3 Monate, Juni 2002 - Aug. 2002
Graphic Designer
Lodown Magazine
Print design works for issue #32 of the infamous Berlin based Lodown Magazine. My work there included illustration, collages, photography, photo manipulation, preparation for print and some organisational tasks during the production of the magazine.
Ausbildung von Andreas Pollok
- 4 Monate, Sep. 2013 - Dez. 2013
Interaction Design
Copenhagen Institute of Interaction Design
Developing innovative ways to express and interact with data networks, their intricate connections and stories behind them. Applying iterative prototyping and practice–based research methods. Aiming to facilitate data visualisation as a cultural technique and tool for innovation and thinking.
- 1 Jahr und 9 Monate, Okt. 2012 - Juni 2014
Information Experience Design
Royal College of Art
Joining the brand new course Information Experience Design at the RCA, with a focus on data visualisation, prototyping, experimentation and design research.
- 3 Jahre und 11 Monate, Sep. 2001 - Juli 2005
MultiMediaArt
Salzburg University of Applied Sciences
graphic design, interactive design, game design, 3d animation
Sprachen
Deutsch
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Englisch
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