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Prof. Andreas Pollok

is on parental leave. 👶

Beamtet, Professor for Digital Communication Design, Hochschule für Gestaltung Schwäbisch Gmünd
Stuttgart, Deutschland

Fähigkeiten und Kenntnisse

creative direction
interaction design
information design
data visualisation
UX design
prototyping
design research
graphic design
motion design
Design
Software Development
German
Figma
3D Design
User Interface
After Effects
Adobe Photoshop
Adobe Illustrator
Adobe After Effects
Team work
Humor

Werdegang

Berufserfahrung von Andreas Pollok

  • Bis heute 6 Jahre und 7 Monate, seit Okt. 2018

    Professor for Digital Communication Design

    Hochschule für Gestaltung Schwäbisch Gmünd

  • 1 Jahr und 11 Monate, Nov. 2016 - Sep. 2018

    Principal Visual UX Designer

    Logitech

  • 1 Jahr, Nov. 2015 - Okt. 2016

    Senior Interaction Designer

    EPFL+ECAL Lab

    As Senior Interaction Designer my mission is to imagine innovative experiences for emerging technologies and to explore the potential of emerging technologies through design. I lead design teams on various research projects, coordinate researchers and engineers, and supervise the MAS students. The EPFL+ECAL Lab fosters innovation at the crossroads between technology, design and architecture.

  • 1 Jahr und 4 Monate, Juli 2014 - Okt. 2015

    Senior Designer

    Skype

    Generate original design concepts and develop Skype's Design Language into a tangible user experience. I focussed on design innovation, working alongside Interaction, Motion and Visual Designers to implement Skype's Personality and Brand across it's multiple platforms and future products. I was responsible for designing UX concepts and interaction patterns, creating interactive prototypes as well as developing design tools that improve the transition between design and code.

  • 1 Jahr, Juli 2013 - Juni 2014

    Interaction Designer

    Skype

    Prototyping UI transitions and improving the workflow between designers and developers. Specifically, I am developing an internal tool to specify motion in Skype's user interface that enables animators to easily export animations from After Effects to all platforms (iOS, Windows Phone, Mac Desktop, Windows Desktop, XBOX). Also, I have designed and implemented a JavaScript framework for prototyping animations in Skype's user interface on mobile devices.

  • 1 Jahr und 9 Monate, Okt. 2010 - Juni 2012

    Teacher

    Kunstuniversität Linz

    Teaching generative graphics with Processing and motion design with After Effects.

  • 4 Jahre und 9 Monate, Okt. 2007 - Juni 2012

    Creative Director, Partner

    Strukt GmbH

    Directing and designing interactive installations, user interfaces and motion content. As a co-founder of Strukt I was also responsible for client akquisition, project management, budgeting and strategical planning. Clients included Adidas, Audi, Austrian Tourist Office, Bertelsmann, Bosch und Siemens Hausgeräte, Caterpillar, Deutsche Telekom, Easybank, EnBW, E.ON, Vienna International Airport, IAA International Motor Show, KUKA Robots, Levi’s, Mercedes-Benz, Nike, OMV, RWE, Der Standard, Vienna Tourism.

  • 7 Jahre und 10 Monate, Sep. 2004 - Juni 2012

    Teacher

    FH Salzburg - Salzburg University of Applied Sciences

    Teaching generative design methods with Processing, 3D motion graphics, 3D visualisation and game development.

  • 1 Jahr und 3 Monate, Aug. 2005 - Okt. 2006

    Graphic Designer, Motion Designer

    Sony DVD Center Europe

    Designing and producing animated content for feature film intros for the DVD, UMD and BluRay releases for the Sony DVD Center Europe. Film titles included Seven, Sin City, Kill Bill, Blade 2, Blade Trinity, Final Destination 2, Hostage, Red Bull Sports Compilation, FIA World Rally Championship. Clients included EIV, KTM, Red Bull Media House, Sony Pictures Home Entertainment, Studio Canal, TF1, Universal Pictures.

  • 4 Monate, Juni 2003 - Sep. 2003

    Grafik Designer, Motion Designer

    Instant Design GmbH

    Planning, execution and production for several graphic design and motion design projects. Clients included Red Bull, Virgil Widrich, MC Marketing, Bank Austria Megacard.

  • 3 Monate, Juni 2002 - Aug. 2002

    Graphic Designer

    Lodown Magazine

    Print design works for issue #32 of the infamous Berlin based Lodown Magazine. My work there included illustration, collages, photography, photo manipulation, preparation for print and some organisational tasks during the production of the magazine.

Ausbildung von Andreas Pollok

  • 4 Monate, Sep. 2013 - Dez. 2013

    Interaction Design

    Copenhagen Institute of Interaction Design

    Developing innovative ways to express and interact with data networks, their intricate connections and stories behind them. Applying iterative prototyping and practice–based research methods. Aiming to facilitate data visualisation as a cultural technique and tool for innovation and thinking.

  • 1 Jahr und 9 Monate, Okt. 2012 - Juni 2014

    Information Experience Design

    Royal College of Art

    Joining the brand new course Information Experience Design at the RCA, with a focus on data visualisation, prototyping, experimentation and design research.

  • 3 Jahre und 11 Monate, Sep. 2001 - Juli 2005

    MultiMediaArt

    Salzburg University of Applied Sciences

    graphic design, interactive design, game design, 3d animation

Sprachen

  • Deutsch

    -

  • Englisch

    -

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