Anika Uhlemann

Inhaberin, Design, Rapid Prototyping and Tech Reviews, RobotMama

Hamburg, Deutschland

Fähigkeiten und Kenntnisse

3D-Druck
C++
Projektmanagement
Unreal Engine 4
Cinema 4D
OpenGL
Künstliche Intelligenz
Rapid Prototyping
3D-Computergrafik
Visual Studio
Perforce
JIRA
Softwareentwicklung
Computerspiele
Hansoft
Confluence
Google Analytics
Google Docs
Agile Softwareentwicklung
Adobe Photoshop
Adobe Mixamo
Adobe Fuse
Apple Final Cut Pro
Artificial Intelligence
Project Management
3D Printing
OpenScad
Software Development
Programmierung
Game Programming
Object Oriented Programming
Objektorientierte Softwareentwicklung
Spieleprogrammierung
Spieleentwicklung
Jenkins
Apple Swift
Game Architecture
Prozessoptimierung
Performance Analyse
Leadership
Game Development
Tools Development
Slack
Home Office
Codeline Management
Workflow-Optimierung
Agile Entwicklung
Agile Methods
Projektverwaltung
iOS
Apple Xcode
JSON
Fertigungsverfahren
Blogging
Digital Publishing
Social Media
Media Production
Filmschnitt
Film Produktion
Makrofotografie
Unity
C#
VR
Virtual reality

Werdegang

Berufserfahrung von Anika Uhlemann

  • Bis heute 2 Jahre und 6 Monate, seit Jan. 2022

    Chief Information Officer

    TAS - Technical Agency Schlüter

  • Bis heute 7 Jahre und 8 Monate, seit Nov. 2016

    Design, Rapid Prototyping and Tech Reviews

    RobotMama

    Supervising Technical Improvements: Web Presence (SEO, Visibility, Social Media), Advising on Hardware and Software to optimize processes for Sales & Distribution. Marketing Production: Movie Production for Marketing Purposes, Publishing on social media in the fields of 3D Printing, Product Design and Technology.

  • 1 Jahr und 5 Monate, Aug. 2020 - Dez. 2021

    Technical Consultant & PM/PO

    Yours Truly
  • 7 Monate, März 2018 - Sep. 2018

    Senior Creative Engineer

    Demodern – Digital Agency

  • 1 Jahr und 8 Monate, März 2015 - Okt. 2016

    Engine & Game Developer, Tech Producer

    Goodgame Studios

    Tech Producer for 15 developers in agile team of 70 people: Codeline Management, Milestone Planning, Process Optimization, Coordination between teams Game, Tools, Engine Development Unreal4 (C++, OpenGL, Fog of War, Alpha Blending, Game Architecture, AI, Client-Server Communication) Trainings: Success Factor Impression(Body Language, Optimizing Impression, Leadership, Speech...), Success Factor Communication (Mediation, Dispute Settlement, Sender-Reciever Model, Iceberg Model, Active Listening...)

  • 2 Jahre und 1 Monat, Nov. 2012 - Nov. 2014

    Software Developer

    MAXON Computer GmbH

    Graphicsprogramming with C++ and OpenGL for 3D Visualisation Software Cinema 4D. Watersimulation Research & Development OpenGL Viewport Optimization

  • 3 Jahre und 9 Monate, März 2009 - Nov. 2012

    Software Developer

    Deep Silver FISHLABS

    Game & Engine Development for in House Abyss Engine and Game Title like Galaxy On Fire Alliances, Snowboard Hero, Waterslide, ...) Mobile Development with C++, OpenGL/GLES/GLSL, Research for Tech Demos and building the Shader Pipeline

Ausbildung von Anika Uhlemann

  • Computer Games Technology

    University of the West of Scotland

    Research Assistant and Student for a year abroad in the field Social Games and Artificial Intelligence. The result was my Bachelor Thesis about AI and two cooperative papers published in the IEEE proceedings and the International Journal of Mobile Learning and Organization.

  • Informatik

    Technische Universität Dresden

    This was my first serious experience and learning that performance optimization by analysis of Big Data and well written documentation is key to successful software development.

  • Applied Computer Science

    Technische Hochschule Brandenburg

    Due to integrated studies in Scotland, a close relation to the Babelsberg Film Studios and a modern, innovative Media and Tech Lab I could focus on practical experience in Research & Development with C++, OpenGL, Mobile Learning and Artificial Intelligence

Sprachen

  • Deutsch

    Muttersprache

  • Englisch

    Fließend

Interessen

3D-Druck
Tai Chi
Robotik
Virtual Reality
Motion Capturing
Mixed Reality
3D Scanning

21 Mio. XING Mitglieder, von A bis Z