Christopher Adkins

Angestellt, Software Developer, Bittner+Krull Softwaresysteme GmbH

Abschluss: Bachelors of Science in Game Design, Full Sail University

Munich, Deutschland

Fähigkeiten und Kenntnisse

Game design
Software Developement
C#
Software Design
Scrum
.NET
Windows Installer XML
Windows Installer
Unity3d
JavaScript
HTML5
Programming
United States
Deutschkenntnisse
game designer
Designer
Englischkenntnisse
CSS3
Bootstrap (front-end framework)
responsible
jQuery
Software
Frontend
Web
SQL
Angular
TypeScript
MySQL
Web applications
Agile Development
Website Development

Werdegang

Berufserfahrung von Christopher Adkins

  • Bis heute 1 Jahr und 10 Monate, seit Sep. 2022

    Software Developer

    Bittner+Krull Softwaresysteme GmbH

  • 2 Jahre und 9 Monate, Dez. 2019 - Aug. 2022

    Senior Software Developer

    GFS Gesellschaft für Statistik im Gesundheitswesen mbH

  • 1 Jahr und 4 Monate, Aug. 2018 - Nov. 2019

    Senior Software Developer

    CAXperts GmbH

  • 1 Jahr und 9 Monate, Nov. 2016 - Juli 2018

    Senior Software Developer

    KraussMaffei Automation GmbH

  • 7 Jahre und 2 Monate, Sep. 2009 - Okt. 2016

    Manager Research and Development

    DocuWare Group

    I assist in the automation and creation of the MSI's for the entire DocuWare product line through the creation of internal tools, direct creation of the MSI's, initial testing of the MSI's, and more.

  • 4 Monate, Okt. 2011 - Jan. 2012

    Director of Business Development

    The Indie Game Magazine

    At The Indie Game Magazine, I am responsible for drawing readers to the site and the magazine through partnerships with other sites and organizations in the same or similar fields. I also work on expanding our network of sites by recruiting other like minded sites to join us.

  • 4 Jahre und 1 Monat, Juli 2004 - Juli 2008

    Signal Systems Support Specialist

    US Army

    I was responsible for the installation, maintenance, and basic repairs of all communications equipment within a Military Police company. This included being personally responsible for over $4MIL worth of sensitive equipment and required that I possess a Secret security clearance with the US Government during my employment with the Army.

Ausbildung von Christopher Adkins

  • 2 Jahre und 9 Monate, Apr. 2015 - Dez. 2017

    Game Design

    Full Sail University

    Unity 3d Game Development

  • 2 Jahre und 6 Monate, Sep. 2009 - Feb. 2012

    Fachinformatiker

    Staatliche Berufsschule Fürstenfeldbruck

    Anwendungsentwicklung

Sprachen

  • Englisch

    Muttersprache

  • Deutsch

    Fließend

Interessen

Travel
Internet
Video Game Creation
Programming
Reading
Writing

21 Mio. XING Mitglieder, von A bis Z