Filip Lange
Angestellt, Vfx supervisor // head of production (vfx), nhb video GmbH
Hamburg, Deutschland
Werdegang
Berufserfahrung von Filip Lange
Bis heute 7 Jahre und 4 Monate, seit März 2017
Vfx supervisor // head of production (vfx)
nhb video GmbH
Bis heute 10 Jahre und 2 Monate, seit Mai 2014
MOTION DESIGN, DIRECTION, VFX SUPERVISION
http://www.visual-fx.tv
Digital Artist • Creative Direction • Concept / Treatment Entwicklung • Compositing AE (pro), FUSION(pro), NUKE(Beginner) • Motion Design Cinema 4D • Team Management / Leading VFX Supervision • On Set Supervision • Pitching / Presentation • Script Breakdown • Costing/planning VFX Shots Check my reel at http://www.visual-fx.tv/#REEL cell: +4917631662312
Bis heute 14 Jahre und 11 Monate, seit Aug. 2009
vfx supervisor / motion design director / digital compositing artist
Filip Lange
As Vfx Supervisor, Digital Compositor and Motion Designer I have strong skills in creating Visual Effects, 2D animations and Title or graphic-animation. As well as a profound knowledge in CGI, Film and digital video creation and technical computer understanding. Beside that I provide a wide scale of software Know-how and the will to extend always my horizon.
Harvest ist eine junge One-Stop Porstproduction in der wunderhübschen hamburger Speicherstadt, fokussiert auf hochwertige Werbeproduktionen. Ich unterstütze unsere Kunden in der Planungsphase der Preproduction und beim Vfx-Dreh am Set. Zusätzlich verstärke ich das Produktionsteam mit Compositing, 3D Tracking und Motiondesign.
3 Jahre und 8 Monate, Jan. 2006 - Aug. 2009
Vfx Producer // Creative Director
metricminds GmbH
Since 2006 I have been with metricminds GmbH in a full time position as producer and creative director in the field of postproduction. The main focuses of my job besides game trailer productions are full motion CGI video compositing, logo animations, motion design, and IDs.
2 Jahre, Jan. 2004 - Dez. 2005
application engineer VFX & Editing
yello!AG
From 2004 to 2006 I was hired as application engineer by yello!AG to present Autodesk Compositing and Editing software to audiences at fairs, vocational trainings, and demonstrations. During this time I additionally worked as a freelancer in several postproduction companies.
4 Jahre und 8 Monate, Mai 2000 - Dez. 2004
Digital Artist
Madbox Film und Fernsehproduktion GmbH
I took the opportunity of doing an internship at a famous German animation studio, subsequently becoming employed there full time. What had started as a "mere" internship awoke my passion and turned out to be the one thing I wanted to do for a career. Besides classical stop-motion, cartoon and visual effects I used to work with blue screen and motion control systems, gained profound knowledge with 35mm film as well as digital camera, and became familiar with lights set ups and creation of atmosphere.
Ausbildung von Filip Lange
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Sprachen
Deutsch
Muttersprache
Englisch
Gut