Tom Schillinger
Angestellt, Staff UX Designer, Mercedes Benz Research and Development North America
San Diego, Vereinigte Staaten
Werdegang
Berufserfahrung von Tom Schillinger
Bis heute 4 Jahre und 7 Monate, seit Nov. 2019
Staff UX Designer
Mercedes Benz Research and Development North America
Bis heute 8 Jahre und 5 Monate, seit Jan. 2016
Lead Designer
Hypnolords KG
UI / UX Design, research and development for nextgen realtime 3D interfaces, big screen installations, videogames and custom tools and software for automotive and medical industries.
Bis heute 20 Jahre und 5 Monate, seit Jan. 2004
UI/UX Designer, 3D Generalist
pixonoid
9 Monate, März 2019 - Nov. 2019
Solution Engineer
Unity Technologies
8 Monate, Mai 2018 - Dez. 2018
Lead UI/UX Designer
AUDI AG via Hypnolords
UI/UX Design and Prototyping for future invehicle interfaces.
Design and creation of nextgen environments and assets for VR/AR realtime applications
1 Jahr und 10 Monate, Jan. 2016 - Okt. 2017
Senior Technical Consultant
Continental AG via Epos GmbH
5 Jahre und 11 Monate, März 2010 - Jan. 2016
Lead UI/UX Designer
BMW AG via kontrastmoment GmbH
UI/UX designer for high performance realtime 3D in-vehicle interfaces for BMW, BMWi, Rolls Royce and Mini series and future concepts. I also developed custom pipelines, tools and software to enable high performance 3D interfaces on Embedded Hardware. UI / UX Design, Technology Consulting, Research and Development, Rapid Prototyping, Production Pipeline, Tooling and Software Development
11 Monate, Mai 2009 - März 2010
Senior UI/UX Designer
F-Secure Corporation via Pinball
via Pinball Design, production and programming of reusable web and email design templates. I also developed parts of the styleguides for online campaigns.
4 Monate, Okt. 2009 - Jan. 2010
Senior UI/UX Designer
Koch Media / Deep Silver via Pinball
via Pinball Design and Concept of the games division website www.deepsilver.com
9 Monate, Mai 2008 - Jan. 2009
Lead UI/UX Designer
musicnet entertainment GmbH
Concept and Design of a socialmedia network project
8 Monate, Juli 2007 - Feb. 2008
Senior 3D Artist
Coreplay GmbH
3D Artist working on several game productions and inhouse projects
7 Monate, Juli 2006 - Jan. 2007
3D-Artist
Last chance media
Prototyping and development of realtime game environments
6 Monate, Okt. 2005 - März 2006
Gastdozent
Hochschule München
6 Monate, Aug. 2005 - Jan. 2006
UI/UX Designer Web
Romo Group
Design and programming of the german Romo GmbH website
Ausbildung von Tom Schillinger
2 Jahre und 1 Monat, Nov. 2003 - Nov. 2005
Game Design
Mediadesign Hochschule
Sprachen
Englisch
Fließend
Deutsch
Muttersprache
Norwegisch
Grundlagen