Fabien Cazenabe

Selbstständig, Freelance 3D-Artist expert Real time, cazenabefabien.com

Nîmes, Frankreich

Fähigkeiten und Kenntnisse

3D Modelling
3D Studio Max
3D rendering
unreal engine 4
Virtual reality
Augmented reality
unity 3d
archviz
Video Games
Character Design
Environnement design
3d concept art
materials 3d
Prototyping 3d
Lighting
blueprint scripting
real time 3d
Real Time Architecture

Werdegang

Berufserfahrung von Fabien Cazenabe

  • Bis heute

    Freelance 3D-Artist expert Real time

    cazenabefabien.com

    Freelance artist

  • 2 Monate, Juli 2017 - Aug. 2017

    3D-Artist - ArchViz

    Nathan Nasserie

    Creation of house with furniture in 3D, textures, shader and lighting optimised and interactive for the HTC Vive with Unreal Engine 4.

  • 4 Monate, Feb. 2017 - Mai 2017

    3D-Artist Unreal Engine 4 expert

    Nvizible is a Visual Effects (VFX) company based in Soho, London.

    Pre-visualization, video and 3d concept artist with Unreal Engine 4, for Outlander and Electric Dream TV show.

  • 2 Monate, Dez. 2016 - Jan. 2017

    Game Artist

    Lohf Zigomard Production

    Game Artist for Mobile game bouncing journey - iOS and Android.

  • 2 Monate, Nov. 2016 - Dez. 2016

    3D Artist

    Talansoft

    3D modelling for Virtual reality with Valkyrie engine.

  • 2 Monate, Sep. 2016 - Okt. 2016

    3D-Artist Real Time

    Innoactive GmbH

    3D Artist for Virtual Reality application with Unreal engine 4.

  • 2 Monate, Sep. 2016 - Okt. 2016

    3D Character artist

    John Pedicini - Raptor Cop

    From an existing concept of Raptor Cop licence, I created in 3d Raptor and Willie in low poly optimized for PC Game. I used 3ds max and Zbrush to create the meshes, with substance painter I baked the Hi-Poly and paint the textures to export for Unity 3d.

  • 2 Monate, Mai 2016 - Juni 2016

    3D Artist Real Time

    IVR Nation

    Architecture visualization for Virtual Reality with Unreal engine 4

  • 5 Monate, Jan. 2016 - Mai 2016

    3D-Artist Real Time

    VR Studio

    At VR Studio, I worked as 3D Artist, level builder, integrator and scripteur. With a team of 10 people we developed commercial experience in virtual reality, with the Unreal Engine 4, the HTC Vive and the Gear from Samsung for branding "Orange (French telecom company)" and "Perrier (French Water)".

  • 3 Monate, Juli 2015 - Sep. 2015

    Props 3D Artist

    Beefjack

    I worked on 3d Modeling, texturing and PBR Shading for Unreal Engine 4 upcoming Iron Fish Game.

  • 4 Monate, März 2015 - Juni 2015

    3D Artist

    AC3 Studio

    Working with AC3 Studio creating a simulation of roller-coaster in Virtual Reality for Cap3000 (a supermarket at Nice in France http://www.cap3000.com/). The goal was to promote the new architecture to the public. Work realized with Unreal engine 4.

Ausbildung von Fabien Cazenabe

  • 2008 - 2010

    Project manager in Game Art

    Isart Digital

  • 2004 - 2006

    Graphic communication

    Lycée JF Champollion

Sprachen

  • Englisch

    Fließend

  • Französisch

    Muttersprache

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