Inge Ling

Abschluss: Game Designer, S4G School for Games

Deutschland

Fähigkeiten und Kenntnisse

Unity 3D
Unreal Engine 4
VFX
Particle Effects
Game Design Documentation
Game Design
Adobe Photoshop
Teamfähigkeit
Teamleitung
Technische Dokumentation
Kommunikation
Monetarisierung
3D Studio Max
3D Modelling
Blender
Autodesk Maya
C#
Prototyping
Programmierung
Microsoft Office
SketchUp
Video Games
Computer Hardware
CrazyBump
Texturing
3D Animation

Werdegang

Berufserfahrung von Inge Ling

  • Bis heute 9 Jahre und 8 Monate, seit Okt. 2014

    Game Designer

    S4G School for Games GmbH

    Worked as a Game Designer in 3 school projects (Bed Dream Shooter, A.I.M., REPLACED). I also took the job as Producer, VFX Artist and Teamleader.

  • 8 Jahre und 6 Monate, Okt. 2005 - März 2014

    Technischer Leiter

    Polarus KüFa Kühl- und Sonderfahrzeugbau GmbH

    Worked here as the leading engineer. Changed the drawings style from 2D to 3D (Sketchup). Also worked on corfirmations for customers, customer support, ordering stuff and done some support for most computerbased problems in the company.

Ausbildung von Inge Ling

  • 2 Jahre, Okt. 2014 - Sep. 2016

    Game Development

    S4G School for Games

    Game Design, Monetization, Programming, Production

Sprachen

  • Deutsch

    Muttersprache

  • Englisch

    Fließend

Interessen

Games
Digital Games
Analog Games
Music (Punk / Stoner / Blues-Rock and many more)
Art
Nature
Science-Fiction
Fantasy
The human mind
Technology
Canoeing

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