Jan-Yves Josten

Angestellt, Games Producer / Head of Product, Bigpoint GmbH, Hamburg

Hamburg, Deutschland

Fähigkeiten und Kenntnisse

Leadership
Project management
Product Management
IT-Projektmanagement
Leadership-Training
Data Analysis
Game design
Gamification
Games Industry
Autodesk 3ds Max
Scrum
KANBAN
Waterfall
Transformational Leadership
Change Management

Werdegang

Berufserfahrung von Jan-Yves Josten

  • Bis heute 12 Jahre und 3 Monate, seit Apr. 2012

    Games Producer / Head of Product

    Bigpoint GmbH, Hamburg

    • Managing one of Bigpoint’s highest grossing live games as well as an unannounced new title • Overseeing and directing a team of engineers, designers, artists, community managers, quality managers and project managers • Facilitating sprint planning, specification writing, wireframes, agile processes and standup management, stakeholder reviews and all communication with the executive team • Planning and managing OPEX/CAPEX

  • 8 Monate, Aug. 2011 - März 2012

    Senior Project Manager

    Bigpoint GmbH

    • Establishing processes to enforce budgetary constraints and best practices • Planning and supervision of resource allocation • Supervising projects in concert with their leads and product leads • Managing the production and corporate infrastructures • Handling interfaces to relevant external partners • Training and mentoring fellow project managers and leads in agile and classic project management methods

  • 10 Monate, Okt. 2010 - Juli 2011

    Projektmanager

    Bigpoint GmbH

    • Establishing and supervising production processes • Creation of project plans and visualization of project’s health status • Planning and supervision of resource allocation

  • 3 Jahre und 4 Monate, Juli 2007 - Okt. 2010

    3D and 2D Visualizations (Architectural and Mechanical)

    Jan-Yves Josten

    3D and 2D Visualizations (Architectural and Mechanical)

  • 7 Monate, März 2010 - Sep. 2010

    SCRUM Master

    Bigpoint GmbH

    • Management of multiple product teams • Integration of SCRUM as agile philosophy into Bigpoint’s production environment and creation as well as application of agile workflows and processes • Evaluation and application of production tools

  • 5 Monate, Okt. 2009 - Feb. 2010

    Project Manager

    Bigpoint GmbH

    • Data collection and visualization of project status • Assisting product Leads in project planning and process modeling • Reporting of project status to executive management

  • 1 Jahr und 1 Monat, Okt. 2008 - Okt. 2009

    Researcher

    Middlesex University

    Research Project (Uncanny Valley Theory)

  • 2 Jahre, Juli 2007 - Juni 2009

    Technical Specialist / Project Manager

    Alfa Laval Holding GmbH

    IT-Projektmanagement, Incidentmanagement (ITIL)

Ausbildung von Jan-Yves Josten

  • 2 Jahre und 1 Monat, Okt. 2008 - Okt. 2010

    Digital Media

    Middlesex University International Graduate University Oxford

  • 8 Monate, Okt. 2006 - Mai 2007

    Digital and Media Design

    Middlesex University London

  • 1 Jahr und 4 Monate, Juli 2005 - Okt. 2006

    Digital and Media Design

    SAE Byron Bay Australia

  • 1 Jahr und 3 Monate, Jan. 2004 - März 2005

    Mediendesign

    SAE Hamburg

Sprachen

  • Deutsch

    Muttersprache

  • Englisch

    Fließend

  • Spanisch

    Grundlagen

Interessen

Fitness
3D Modelling und Animation
Musik
Gaming
Fußball
Filme
Reisen

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