Nathan Ornick

Freiberuflich, Commercial Director, Reblika - The Character Company

Zurich, Schweiz

Fähigkeiten und Kenntnisse

video games
visual effects
computer animation
augmented reality
post production
video production
account management
creative direction
project management
motion capture
virtual production
Augmented reality
Virtual Reality
Operations Manager
Team Management
Leadership
Production
Agile Development
Business Development
Business Administration
Advertising
Marketing strategy

Werdegang

Berufserfahrung von Nathan Ornick

  • Bis heute 3 Jahre und 6 Monate, seit Dez. 2020

    Program Manager - Mixed Reality Research Lab

    iart ag

    Creating spaces for astonishing encounters between people and technology.

  • Bis heute 3 Jahre und 7 Monate, seit Nov. 2020

    Commercial Director

    Reblika - The Character Company

    Reblika blurs the lines between real and digital. We are an award-winning character company that creates state-of-the-art digital humans, 3D scans, and digital doubles for the fashion, gaming, music, XR and film industries. We also build creation tools, and explore NFTs, blockchain and the metaverse.

  • Bis heute 5 Jahre und 5 Monate, seit 2019

    Board of Directors

    International Game Developers Association

  • Bis heute 7 Jahre und 5 Monate, seit 2017

    Managing Director

    Boostplus GmbH

    BOOST+ is "A Swiss army knife of creative production" - a hybrid production company which develops creative solutions in the sweet spot between technology, entertainment and advertising.

  • Bis heute 7 Jahre und 5 Monate, seit 2017

    COO, Partner

    VARSY'S Legends of Switzerland

    VARSY’S is the first cultural project in Switzerland based on Swiss Legends. We rejuvenate ancient legends by finding the original sources, often hundreds of years old, and making them accessible for everyone through playful, shareable, Swiss Made items. Winner of the 2018 GOOD DESIGN® Award

  • 2014 - 2017

    Executive Manager

    NDIGITEC

    GCC-serving creative production studio for CGI, VR/AR, film, photo, digital and branding.

  • 2012 - 2014

    Senior Producer

    boutiq ag

    A high-end creative production studio / agency for 3D animation, film and motion graphics.

  • 2012 - 2014

    Head of Production

    IF Games

    Switzerland’s first brand gaming agency, whose flagship multi-platform adventure game Perils of Man, sponsored by Swiss Re, launched in 2014. Winner of "Game of the Year", "Best Game Design", "Excellence in Storytelling" and others.

  • 2002 - 2012

    Studio Manager, Producer

    Motek Entertainment

    One of Europe’s premiere motion capture and production studios, and a global innovator in the fields of motion capture, virtual production, and real-time character technologies.

Sprachen

  • Englisch

    Muttersprache

  • Niederländisch

    Gut

21 Mio. XING Mitglieder, von A bis Z